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How to capture the feel of Castle Greyhawk and Maure Castle?

The question above is one i've been trying to do for a long time, because that what i and many others truly like. Although i want my megadungeon to be my own, i'd also like it to have the exitement...

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Re: How to capture the feel of Castle Greyhawk and Maure Castle?

also anybody else can feel free to chime in for, most of you have been playing for years and have a good idea what feeling im speaking of.

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Re: How to capture the feel of Castle Greyhawk and Maure Castle?

Hmm, okay...1. Read a lot of books from the "Inspirational Reading" list for EGG's DMG.2. Run a lot of Gary's old modules, and any of Rob's ones. Study the maps, study the use of language and...

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Re: How to capture the feel of Castle Greyhawk and Maure Castle?

Also: search for the mega-dungeon threads on Knights & Knaves and Dragonsfoot, for a good start on design advice.grodog----Allan GroheEditor and Project Manager, Pied Piper PublishingWorks by...

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Re: How to capture the feel of Castle Greyhawk and Maure Castle?

I have been slowly compiling essays for a book related to this subject and at the recent GENCON participated in a panel seminar, and another which I gave,at which I brought up salient points related...

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Re: How to capture the feel of Castle Greyhawk and Maure Castle?

Another thing to consider, this from a player:Burn the Monster Manual.Seriously. Nothing would emulate the feel of Greyhawk better than NOT KNOWING THE RULES!How many hit dice does a Chimera have?THAT...

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Re: How to capture the feel of Castle Greyhawk and Maure Castle?

What Michael says is so true. In fact I used the example of Robilar and party first discovering a Black Pudding in Castle Greyhawk for the first time, that during my Rediscovering Fantasy in FRPG...

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Re: How to capture the feel of Castle Greyhawk and Maure Castle?

I ditto Mike and Rob from above--I can still remember my first AD&D games from thirty years ago when all I'd lain eyes on was the Players Handbook... even Kobolds held a sense of dread ('just what...

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Re: How to capture the feel of Castle Greyhawk and Maure Castle?

Yep. Once you pin down the known and quantifiable, you are left with wonderlessness and disenchantment. Tis the reason I continue in creating new and variant "stuff" (monsters, magic,situtations,...

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Re: How to capture the feel of Castle Greyhawk and Maure Castle?

I am reliving that sense of "mystery" now. My mom-in-law and I had a friend of mine over and the three of us gamed on Saturday afternoon with my son, who will be 5 on Thursday. This was our first...

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Re: How to capture the feel of Castle Greyhawk and Maure Castle?

If what Gronan says is true (and since he adventured in CG we can safely assume it is), then if one were working on a new product intended to capture the "feel" of Castle Greyhawk, one would do well...

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Re: How to capture the feel of Castle Greyhawk and Maure Castle?

Don't brun your frigging Moster manual. Send it to me. Also, I like to tweak creatures for my own campaign. I like to keep my players wondering. Lots of fog of war as they say. I know as a player I...

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Re: How to capture the feel of Castle Greyhawk and Maure Castle?

What Clang says is spot-on, IMHO. I find that there are several ways to gain the fear and respect of your players in regards to monster predictability as noted in the above posts. * Create new...

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Re: How to capture the feel of Castle Greyhawk and Maure Castle?

My old DM's name was Bob and we lived in the small town of Buckley. Well I called him B.O.B. - the Bucher of Buckley. He killed so many of my characters, I am now paranoid most of the time.To capture...

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